Code examples for writing snake games in Python

Y2J
Release: 2017-04-27 09:24:31
Original
8503 people have browsed it

This article mainly introduces the writing code of the Python Snake game in detail. It has certain reference value. Interested friends can refer to it

I am learning Python recently and want to do something. Let’s practice. Snake on the command line is usually a C practice project, but I couldn’t find anything else for a while, so I made a snake first to practice simple grammar.

Since it is troublesome to monitor the keyboard in Python and there is no kbhit() in C language, this greedy snake will not move by itself. The running effect is as follows:

Requirements: Use # to represent the border, * to represent food, o to represent the snake's body, O to represent the snake's head, and use wsad to move

Python version: 3.6.1

System environment: Win10

Class:

board: chessboard, which is the game area

snake: greedy snake, by recording each body Click to record the status of the snake

Game: Game category

I originally wanted a food class, but food only needs one coordinate and a new one, so I simply use a list to save the coordinates. Putting the new food in the game is not a big problem logically

Source code:

# Write By Guobao
# 2017/4//7
#
# 贪吃蛇
# 用#做边界,*做食物,o做身体和头部
# python 3.6.1
import copy
import random
import os
import msvcrt

# the board class, used to put everything
class board:

  __points =[]

  def __init__(self):
    self.__points.clear()
    for i in range(22):
      line = []
      if i == 0 or i == 21:
        for j in range(22):
          line.append('#')
      else:
        line.append('#')
        for j in range(20):
          line.append(' ')
        line.append('#')
      self.__points.append(line)

  def getPoint(self, location):
    return self.__points[location[0]][location[1]]

  def clear(self):
    self.__points.clear()
    for i in range(22):
      line = []
      if i == 0 or i == 21:
        for j in range(22):
          line.append('#')
      else:
        line.append('#')
        for j in range(20):
          line.append(' ')
        line.append('#')
      self.__points.append(line)

  def put_snake(self, snake_locations):
    # clear the board
    self.clear()

    # put the snake points
    for x in snake_locations:
      self.__points[x[0]][x[1]] = 'o'

    # the head
    x = snake_locations[len(snake_locations) - 1]
    self.__points[x[0]][x[1]] = 'O'

  def put_food(self, food_location):
    self.__points[food_location[0]][food_location[1]] = '*'

  def show(self):
    os.system("cls")
    for i in range(22):
      for j in range(22):
        print(self.__points[i][j], end='')
      print()

# the snake class
class snake:
  __points = []

  def __init__(self):
    for i in range(1, 6):
      self.__points.append([1, i])

  def getPoints(self):
    return self.__points

  # move to the next position
  # give the next head
  def move(self, next_head):
    self.__points.pop(0)
    self.__points.append(next_head)

  # eat the food
  # give the next head
  def eat(self, next_head):
    self.__points.append(next_head)

  # calc the next state
  # and return the direction
  def next_head(self, direction='default'):

    # need to change the value, so copy it
    head = copy.deepcopy(self.__points[len(self.__points) - 1])

    # calc the "default" direction
    if direction == 'default':
      neck = self.__points[len(self.__points) - 2]
      if neck[0] > head[0]:
        direction = 'up'
      elif neck[0] < head[0]:
        direction = &#39;down&#39;
      elif neck[1] > head[1]:
        direction = &#39;left&#39;
      elif neck[1] < head[1]:
        direction = &#39;right&#39;

    if direction == &#39;up&#39;:
      head[0] = head[0] - 1
    elif direction == &#39;down&#39;:
      head[0] = head[0] + 1
    elif direction == &#39;left&#39;:
      head[1] = head[1] - 1
    elif direction == &#39;right&#39;:
      head[1] = head[1] + 1
    return head

# the game
class game:

  board = board()
  snake = snake()
  food = []
  count = 0

  def __init__(self):
    self.new_food()
    self.board.clear()
    self.board.put_snake(self.snake.getPoints())
    self.board.put_food(self.food)

  def new_food(self):
    while 1:
      line = random.randint(1, 20)
      column = random.randint(1, 20)
      if self.board.getPoint([column, line]) == &#39; &#39;:
        self.food = [column, line]
        return

  def show(self):
    self.board.clear()
    self.board.put_snake(self.snake.getPoints())
    self.board.put_food(self.food)
    self.board.show()


  def run(self):
    self.board.show()

    # the &#39;w a s d&#39; are the directions
    operation_dict = {b&#39;w&#39;: &#39;up&#39;, b&#39;W&#39;: &#39;up&#39;, b&#39;s&#39;: &#39;down&#39;, b&#39;S&#39;: &#39;down&#39;, b&#39;a&#39;: &#39;left&#39;, b&#39;A&#39;: &#39;left&#39;, b&#39;d&#39;: &#39;right&#39;, b&#39;D&#39;: &#39;right&#39;}
    op = msvcrt.getch()

    while op != b&#39;q&#39;:
      if op not in operation_dict:
        op = msvcrt.getch()
      else:
        new_head = self.snake.next_head(operation_dict[op])

        # get the food
        if self.board.getPoint(new_head) == &#39;*&#39;:
          self.snake.eat(new_head)
          self.count = self.count + 1
          if self.count >= 15:
            self.show()
            print("Good Job")
            break
          else:
            self.new_food()
            self.show()

        # 反向一Q日神仙
        elif new_head == self.snake.getPoints()[len(self.snake.getPoints()) - 2]:
          pass

        # rush the wall
        elif self.board.getPoint(new_head) == &#39;#&#39; or self.board.getPoint(new_head) == &#39;o&#39;:
          print(&#39;GG&#39;)
          break

        # normal move
        else:
          self.snake.move(new_head)
          self.show()
      op = msvcrt.getch()

game().run()
Copy after login

Notes:

1. Python does not have a Switch case statement, so you can use dirt to implement

2. Python’s = sign is copy, copy reference, and deep copy needs to use copy’s deepcopy() function to implement

3 .Even within a member function, you need to use self to access member variables, which is very different from C++ and JAVA

The above is the detailed content of Code examples for writing snake games in Python. For more information, please follow other related articles on the PHP Chinese website!

Related labels:
source:php.cn
Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
Popular Tutorials
More>
Latest Downloads
More>
Web Effects
Website Source Code
Website Materials
Front End Template
About us Disclaimer Sitemap
php.cn:Public welfare online PHP training,Help PHP learners grow quickly!