Extension generation
As you have undoubtedly noticed, every php extension contains some Very common and very monotonous structures and files. When starting the development of a new extension, it makes sense to only think about filling in the functional code if these common structures already exist. For this purpose, a Simple but very useful shell script.
ext_skel
Switch to your php source code tree ext/ In the directory, execute the following command:
jdoe@devbox:/home/jdoe/cvs/php-src/ext/$ ./ext_skel extname=sample7
Wait a moment and output some text. You will see the following output:
To use your new extension, you will have to execute the following steps: 1. $ cd .. 2. $ vi ext/sample7/config.m4 3. $ ./buildconf 4. $ ./configure [with|enable]-sample7 5. $ make 6. $ ./php -f ext/sample7/sample7.php 7. $ vi ext/sample7/sample7.c 8. $ make Repeat steps 3-6 until you are satisfied with ext/sample7/config.m4 and step 6 confirms that your module is compiled into PHP. Then, start writing code and repeat the last two steps as often as necessary.
Now look in the ext/sample7 directory, you will see the extension skeleton code you wrote in Chapter 5 "Your First Extension" Annotated version of . It's just that you can't compile it yet; but you only need to make a small modification to config.m4 to make it work, so you can avoid most of the work you did in Chapter 5.
Generate function prototype
#If you want to write a wrapper extension for a third-party library, then you already have a function Description (header file) of the machine-scale version of the prototype and basic behavior. By passing an extra argument to ./ext_skel, it will automatically scan your header file and create a simple PHP_FUCNTION() block corresponding to the interface. Here is how to use it The ./ext_skel directive parses the zlib header:
jdoe@devbox:/home/jdoe/cvs/php-src/ext/$ ./ext_skel extname=sample8 \ proto=/usr/local/include/zlib/zlib.h
Now in ext/sample8/sample8.c, you can see many PHP_FUNCTION() definitions, one for each zlib function. Be aware that the skeleton generator will generate warning messages for some unknown resource types. You will need to pay special attention to these functions, and in order to associate these internal complex structures with user-space accessible variables, you may need to use the What you learned in Chapter 9 "Resource Data Types".
PECL_Gen
There is a more complete but There is also a more complex code generator: PECL_Gen, which can be found in PECL (//m.sbmmt.com/) and can be installed using the pear install PECL_Gen command.
Translator's Note: PECL_Gen has been migrated to CodeGen_PECL (//m.sbmmt.com/). This chapter involves code testing using CodeGen_PECL. The version information is: "php 1.1.3, Copyright (c) 2003-2006 Hartmut Holzgraefe", if you have problems using the environment, please refer to the translator's environment configuration in the translation sequence.
Once the installation is complete, it can run like ext_skel, accept The same input parameters, produce roughly the same output, or if a complete xml definition file is provided, produce a more robust and fully compilable version of the extension. PECL_Gen does not save you time writing extensions to the core functionality; rather Provides an optional way to efficiently generate extended skeleton code.
specfile.xml
The following is the most Simple extension definition file:
译注: 请注意, 译者使用的原著中第一行少了后面的问号, 导致不能使用, 加上就OK.
通过PECL_Gen命令运行这个文件:
jdoe@devbox:/home/jdoe/cvs/php-src/ext/$ pecl-gen specfile.xml
则会产生一个名为sample9的扩展, 并暴露一个用户空间函数sample9_hello_world().
关于扩展
除了你已经熟悉的功能文件, PECL_Gen还会产生一个package.xml文件 它可以用于pear安装. 如果你计划发布包到PECL库, 或者哪怕你只是想要使用pear包系统交付内容, 有这个文件都会很有用.
总之, 你可以在PECL_Gen的specfile.xml中指定多数package.xml文件的元素.
Extension 9 generated by PECL_Gen Another sample of PHP Extension Writing John D. Bookreader jdb@example.com lead ... 0.1 2006-01-01 beta Initial Release
当PECL_Gen创建扩展时, 这些信息将被翻译到最终的package.xml文件中.
依赖
如你在第17章"配置和链接"中所见, 依赖可以扫描出来用于config.m4和config.w32文件. PECL_Gen可以使用
... ...
with
通常, 扩展在配置时使用--enable-extname样式的配置选项. 通过增加一个或多个
deps platform="unix">zlib headers
库
必须的库也列在
在前面两个例子中, 只是检查了库是否存在; 第三个例子中, 库将被真实的加载并扫描以确认inflate()函数是否定义.
尽管
此外, 需要包含的文件也可以通过在
译注: 经测试, 译者的环境
常量
用户空间常量使用
全局变量
线程安全全局变量的定义方式几乎相同. 唯一的不同在于type参数需要使用C语言原型而不是php用户空间描述. 一旦定义并构建, 全局变量就可以使用第12章"启动, 终止, 以及其中的一些点"中学习的EXTNAME_G(global_name)的宏用法进行访问. 在这里, value属性表示变量在请求启动时的默认值. 要注意在specfile.xml中这个默认值只能指定为简单的标量数值. 字符串和其他复杂结构应该在RINIT阶段手动设置.
INI选项
要绑定线程安全的全局变量到php.ini设置, 则需要使用
函数
你已经看到了最基本的函数定义; 不过,
两个版本都支持你已经在
标签, 它包含了将要被放入你的源代码文件中的原文C语言代码.role="public"
如你所想, 所有定义为public角色的函数都将包装恰当的PHP_FUNCTION()头和花括号, 对应到扩展的函数表向量中的条目.
除了其他函数支持的标签, public类型还允许指定一个
标签. 这个标签的格式应该匹配php在线手册中的原型展示, 它将被文档生成器解析.
Greet a person by name Accept a name parameter as a string and say hello to that person. Returns TRUE. bool sample9_greet_me(string name)
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role="internal"
内部函数涉及5个zend_module_entry函数: MINIT, MSHUTDOWN, RINIT, RSHUTDOWN, MINFO. 如果指定的名字不是这5个之一将会产生pecl-gen无法处理的错误.
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自定义代码
所有其他需要存在于你的扩展中的代码都可以使用标签包含. 要放置任意代码到你的目标文件extname.c中, 使用role="code"; 或者说使用role="header"将代码放到目标文件php_extname.h中. 默认情况下, 代码将放到代码或头文件的底部, 除非指定了position="top"属性.
val = value; return ret; } ]]>
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译注: 译者的环境中不支持原著中标签的name属性.
小结
使用本章讨论的工具, 你就可以快速的开发php扩展, 并且让你的代码相比手写更加不容易产生bug. 现在是时候转向将php嵌入到其他项目了. 剩下的章节中, 你将利用php环境和强大的php引擎为你的已有项目增加脚本能力, 使它可以为你的客户提供更多更有用的功能.
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