How do you use websockets in HTML5?
WebSockets in HTML5 enable full-duplex, real-time communication between client and server through a persistent connection. 1. Create a WebSocket connection using const socket = new WebSocket('wss://example.com/socket'); with ws:// or wss:// protocol. 2. Handle events: 'open' for connection established, 'message' for incoming data, 'error' for errors, and 'close' for connection closure, each via addEventListener. 3. Send data using socket.send() with text, JSON (using JSON.stringify), or binary; receive data through the 'message' event, parsing JSON as needed. 4. Close the connection gracefully with socket.close() and optionally provide a code and reason. The server must support WebSocket protocol using frameworks like ws in Node.js or websockets in Python, and production applications should implement reconnection logic and respect same-origin policies, ensuring both client and server can communicate effectively through this persistent channel.
WebSockets in HTML5 allow for full-duplex, real-time communication between a client (like a web browser) and a server. Unlike traditional HTTP requests, which are stateless and request-response based, WebSockets keep a persistent connection open, enabling either side to send data at any time.

Here’s how you use WebSockets in HTML5:
1. Create a WebSocket Connection
You start by creating a new WebSocket
object in JavaScript, passing the server URL with the ws://
or wss://
(secure) protocol.

const socket = new WebSocket('wss://example.com/socket');
- Use
ws://
for unencrypted connections (like HTTP). - Use
wss://
for encrypted connections (like HTTPS).
2. Handle Connection Events
The WebSocket object emits events you can listen to:
open
: Fired when the connection is established.message
: Fired when a message is received from the server.error
: Fired when an error occurs.close
: Fired when the connection is closed.
Example:

// Connection opened socket.addEventListener('open', (event) => { console.log('Connected to server'); socket.send('Hello Server!'); }); // Listen for messages socket.addEventListener('message', (event) => { console.log('Message from server:', event.data); }); // Handle errors socket.addEventListener('error', (event) => { console.error('WebSocket error:', event); }); // Handle connection close socket.addEventListener('close', (event) => { console.log('Connection closed'); });
3. Send and Receive Data
Once connected, you can send data using the send()
method. The server can also send data at any time.
// Send a message to the server socket.send('Hello, server!'); // Receiving messages is handled in the 'message' event above
You can send text, JSON, or even binary data like ArrayBuffer
or Blob
.
Example with JSON:
const data = { type: 'chat', message: 'Hi everyone!' }; socket.send(JSON.stringify(data));
And to handle incoming JSON:
socket.addEventListener('message', (event) => { const data = JSON.parse(event.data); console.log('Received:', data); });
4. Close the Connection
To close the connection gracefully, call the close()
method:
socket.close();
You can also pass a code and a reason:
socket.close(1000, 'Closing normally');
Important Notes
- The server must support WebSocket protocol — standard HTTP servers won’t work.
- Common backend implementations use Node.js (with
ws
orSocket.IO
), Python (withwebsockets
orFlask-SocketIO
), or other WebSocket-enabled frameworks. - Always handle reconnection logic in production apps in case the connection drops.
- Be cautious with cross-origin policies — WebSocket connections follow the same-origin policy unless the server explicitly allows it.
Basically, WebSockets give you a persistent pipe between browser and server. Once set up, they’re simple to use with just a few event listeners and the send()
method. Just remember: the backend must be built to handle WebSocket connections — HTML5 provides the client tools, but the server needs to speak the same language.
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