Mutations are unique effects that your character can have in Caves of Qud. These mutations can be simple, such as the addition of a beak, but some come in the form of mental defects, such as amnesia or narcolepsy. There is even a mutation that causes your evil twin to follow and attempt to kill you!
Looking for all there is to know about mutations in Caves of Qud? You've come to the right place. In this guide, we are going to take a look at all mutations in the game, as well as how you'll typically acquire these mutations.
When creating a character from scratch, you'll be able to choose between a Mutated Human or True Kin. When you choose Mutated Human, you'll be able to spend 12 mutation points in order to get yourself a set of mutations.
You can't use more than the 12 allotted points, but it's important to note that defect mutations (such as being albino or allergic to tonics) are displayed as negative. If you have all 12 points and then select Brittle Bones, which has a [-4] next to it, then you'll now have 16 points.
As the name implies, defects typically involve some sort of downside when it comes to exploration and combat. Brittle Bones, for example, causes you to take 50 percent more damage from bludgeoning, falling, or other concussive damage.
In addition to choosing your mutations at the start of the game, you'll also have the chance to pick from new ones as you level up. Each time you level up, you'll gain one mutation point. When you have at least four, you'll be able to buy a new mutation. This can be done by pressing 'M' in the character info menu.
You'll only have a few mutations to choose from (just three!), but you can also use mutation points to level up a mutation that you already have.
There are five types of mutations, which you can find listed below along with a brief description.
Mutation Type |
What Is It? |
---|---|
Morphotypes | These are three types of mutations that affect how your other mutations manifest. |
Physical Mutations | These are mutations that physically affect you (such as gaining wings or better hearing). |
Physical Defects | These are negative mutations that physically affect you (such as having brittle bones or hooks for feet). |
Mental Mutations | These are mutations that affect your mind (such as the ability to cause confusion or start a fire with your mind). |
Mental Defects | These are negative mutations that affect your mind (such as amnesia or being weird in social situations). |
Now, let's look at every mutation in Caves of Qud. We've separated these by type in order to help you navigate a bit better.
Mutation |
Description |
---|---|
Chimera | Only manifest physical mutations |
Esper | Only manifest mental mutations |
Unstable Genome | When you invest in this, you get another mutation, but it doesn't manifest right away |
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