When creating a new NetBeans project, users may encounter unfamiliar code if they select the "JAVA Desktop Application" template. This article aims to shed light on these unusual imports and provide alternative methods for creating a Java Swing application.
Question 1: How can I access the GUI editor when creating my own Java application?
Question 2: Can you explain the imports like org.jdesktop.application.SingleFrameApplication and other related classes?
Alternative Approach:
Instead of using the "JAVA Desktop Application" template, consider the "Java Application" option. This creates a standard Java SE project, allowing you to write your own code using familiar Swing components.
Example Code using the "Java Application" Template:
// Main.java package temp; import java.awt.EventQueue; import javax.swing.JFrame; public class Main { public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { @Override public void run() { JFrame f = new JFrame(); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.add(new NewJPanel()); // Replace with your GUI content f.pack(); f.setVisible(true); } }); } } // NewJPanel.java (created using GUI editor) package temp; public class NewJPanel extends javax.swing.JPanel { // ... GUI-generated code here ... }
By utilizing this approach, you can create custom Java Swing applications with the familiar JFrame, JPanel, and other Swing components.
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