Creating Dynamic Two-Dimensional Arrays in C
In C , the traditional method of declaring an array involves specifying its dimensions at compile time. However, what if you need to create an array whose size is determined dynamically based on user input?
Vector of Vectors: vector
One approach is to use a vector of vectors. A vector
Custom Matrix Class
For optimal performance, consider creating a custom matrix class:
template <class T> class matrix { int columns_; std::vector<T> data; public: matrix(int columns, int rows) : columns_(columns), data(columns * rows) {} T& operator()(int column, int row) { return data[row * columns_ + column]; } };
This class allows you to access matrix elements using a concise operator(), imitating the syntax of a two-dimensional array.
Example Matrix Implementation
For reference, here is a statically allocated 3D matrix implementation using multiple levels of proxies to support operator[] syntax:
template<class T, int size> class matrix3 { T data[size][size][size]; friend class proxy; friend class proxy2; class proxy { matrix3& m_; int index1_, index2_; public: proxy(matrix3& m, int i1, int i2) : m_(m), index1_(i1), index2_(i2) {} T& operator[](int index3) { return m_.data[index1_][index2_][index3]; } }; class proxy2 { matrix3& m_; int index_; public: proxy2(matrix3& m, int d) : m_(m), index_(d) {} proxy operator[](int index2) { return proxy(m_, index_, index2); } }; public: proxy2 operator[](int index) { return proxy2(*this, index); } };
Usage
Both implementations can be used to create and manipulate dynamic two-dimensional arrays with the familiar C syntax.
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