Array of Zero Length Mystery Unraveled
Encountering zero-length arrays in legacy code can be perplexing. While the warnings may be silenced by pragmas, creating new structures containing such arrays can result in errors (e.g., error 2233).
Specifically, the question posed pertains to a struct someData with an array byData of length zero:
struct someData { int nData; BYTE byData[0]; };
Why Zero-Length Arrays?
Zero-length arrays are unconventional but permissible in C . They have specific uses, one of which is to create a flexible data structure that can accommodate an array of variable length. In the example provided, byData can be used as a pointer to an arbitrary location in memory.
In certain situations, using a pointer or an array of length 1 may be more appropriate. However, in some contexts, zero-length arrays can provide a unique mechanism to allow for dynamic sizing of the array.
Refactoring Considerations
Refactoring structures with zero-length arrays can be tricky. One approach is to encapsulate the dynamic array in a separate class or structure, providing methods for accessing and manipulating the data. This ensures type safety and allows for more flexible handling of the array size.
For example, instead of using someData, one could define a class DynamicArrayData that manages an array of bytes of variable length:
class DynamicArrayData { public: int nData; BYTE* byData; DynamicArrayData(int size) { nData = size; byData = new BYTE[size]; } ~DynamicArrayData() { delete[] byData; } // Methods to access and manipulate the array };
By using a class like DynamicArrayData, the dynamic size of the array becomes more easily manageable and reusable in different contexts.
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