If you need something to keep the spooky feel going, Dragon Age: The Veilguard boasts plenty of creepy quests to embark on, like House Of The Dead. Emmrich and his skeletal servant, Manfred, are ready to track down a rogue necromancer in a massive haunted mansion, but they need your help to take down what lies in wait.
Enter these haunted grounds and head inside to begin the quest, but feel free to take a stroll outside first. There's an optional boss to tackle in a mausoleum before you enter the mansion, but save room for later – there are plenty of scary skeletons inside who are waiting to send shivers down your spine.
Emmrich is required for this quest, leaving one open companion slot you can customize.
If you've been waiting for your opportunity to get a bit closer to Emmrich, then House of the Dead offers you the chance to go on a breathtaking stroll through a haunted mansion.
While romance isn't on the menu for this quest, there are plenty of opportunities to enjoy Emmrich's company as you work together to free trapped spirits while en route to a dangerous encounter.
After the cutscene and briefing from Emmrich, your quest begins at Blackthorne Manor as you enter the courtyard.
Approach and enter the mansion through the front door, following your marker inside to the Grand Foyer and up the stairs to the right.
Follow your marker down the hall to the Blackthorne Library, where your quest will update, telling you to search for signs of necromancer activity.
Drop off the ledge and approach the door with the glowing green seals on either side of it.
Emmrich will chime in and tell you to head southwest and northeast to where the Hand Of Glory points.
From the door, head to your left and enter the Abandoned Study.
Follow the stairs up to the North East Wing until you reach the Master Bedroom, where you'll find a tortured green skeleton.
After some dialogue, several Frenzied Shades (weak to Cold, resist Necrotic damage) will appear for you to defeat.
Death Caller Mages may struggle with the resistance to Necrotic.
Once they're down, Emmrich will free the Bound spirit in this room and compel you to find the other ones.
Head back to Blackthorne Library and retrace your steps to the opposite side of the Grand Foyer and into the door leading to the Upper Halls.
Pass the Ruined Balcony and enter the Guest Room, where you'll find a second tortured spirit for Emmrich to free.
This time, you'll need to defeat a group of Devouring Shades and help Emmrich free this spirit.
Once the spirit is free, go back to the Blackthorne Library, where you'll be able to open the now-unsealed door to reveal a portal to The Fade.
Once in The Fade, you'll come across a door that needs you to deliver a wisp to a receptacle beside the door to unlock it.
Follow the hidden path on the right up to the wisp, then deliver it to the receptacle to unlock the door.
Continue along the path and defeat any Darkspawn along the way, following your marker down a Slope and up a ledge, where you'll trigger a cutscene.
Here, you'll be introduced to Johanna Hezenkoss, our rogue necromancer, and an acquaintance of Emmrich's.
Johanna will taunt you and then disappear, leaving you to deal with a horde of enemies, including Despair Demons (weak to Fire, resist Cold damage).
Once the enemies are cleared out, attempt to free the final spirit with Emmrich.
Unfortunately, Johanna trapped the spirit's essence in a lantern before she fled, so you will need to escape The Fade and pursue Johanna Hezenkoss.
Follow your marker until you find a candle in the area. Emmrich will remark on it and implore you to find more candles to help escape The Fade.
Locate a second candle held by a statue in the eastern area nearby and claim it, then bring both candles to the pedestals Emmrich marks for you.
Emmrich will construct a bridge that helps you to reach the portal and escape The Fade.
Once you return to the mansion, you'll hear Johanna's voice, but she's nowhere to be seen.
Make a beeline for the Main Hall by following your marker and enjoy the cutscene encounter that plays out.
After Johanna finishes her speech and escapes again, you'll be left to defeat Rampant Ego, a modified Pride Demon that is joined by a horde of Lesser Pride Demons.
Pride Demons and Rampant Ego share the same weakness against Necrotic damage and resistance to Electric.
Be careful not to get trapped in a corner, and prioritize attacks that target your enemies' weaknesses, as this will help to keep them contained.
Focus on Rampant's Ego's shield and don't let it fully recharge, or you'll need to remove it again.
Once the enemies are defeated, you'll have a chance to explore the area and can talk to Emmrich when you're done.
Speaking to Emmrich will tie up the story and finish House Of The Dead, netting you the following rewards:
Use this mission as an opportunity to strengthen your bond with favored companions in addition to Emmrich, as this will help you get closer to them.
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