As one of the commonly used submachine guns in the game, many players probably still don’t know what the Dark Zone Breakout submachine gun MPX is like and whether it is worth buying and using. Then I will give you a detailed explanation of the Dark Zone Breakout MPX weapon. Don't miss it.
Firing mode: semi-automatic/fully automatic
Ammunition caliber: 9×19
Rate of fire: 850
Effective range: 57 meters
Magazine capacity: 30 rounds (default)/41 rounds/50 rounds.
How to obtain: search within the bureau/purchase in the market/exchange from contact person Randall Fisher using [Special Radio × 1, Diary × 1].
MPX is an enhanced version of MP5. Not only all attributes have been improved, but the space for modification is also larger. The original effective range of 57 meters is already the longest among all submachine guns. If the long barrel is replaced, it can be increased to 67 meters, which is close to the value of some assault rifles.
The idea of weapon modification is basically the same as that of the MP5, but with the addition of two replaceable parts, the barrel and the rear grip, the gun stock can also be equipped with some excellent stocks with higher attributes through adapters.
In the case of full modification, the vertical and horizontal recoil control of MPX can be increased to above 95 to achieve "zero recoil". If combined with a 50-round large drum magazine, a simple red dot sight and a 7N31 The 40-penetration* bullet can easily melt the male group boss and all vanguards below level 5 armor. It can be called one of the most terrifying mid-range weapons in the dark zone.
However, the investment in Coen coins required for such a modification is relatively high, so you can decide on your own. I still like this recoilless experience, but it really hurts me if I accidentally drop this gun.
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