Three Kingdoms Conquers the World S2 season is coming, bringing a new way of playing military strategy and building. Among them, the barn is a crucial building, which can greatly improve the player's resource reserve capacity. In this article, PHP editor Apple will analyze the role of barns and the best time to build them in detail to help players gain an advantage in the new season. Please continue reading below to learn the specific functions and construction strategies of the barn to lay a solid foundation for the Three Kingdoms hegemony.
1. Barn
Building effect: The barn can reduce the baggage consumption of surrounding allied troops recruiting troops in the camp by 20%, and increase the number of troops that can be quickly recruited.
Effect range: within 4 blocks of the building.
Allies without positions generally consume about 150,000 baggage per day. If they are within the barn, then it can increase your baggage consumption by about 30,000, which is approximately equal to 30,000 troops. Whether it is a fight or a city, for the mid-to-late stage it is Very dominant.
Construction ideas: It is suitable for construction when the alliance attacks. It can help save baggage during combat, engage in more frequent battles in a short period of time, and make the battle more lasting.
Note: Don’t rush to build a barn in the early stage, because the resources and troops in the early stage are very small, and there is no additional baggage consumption at all, and the effect is not great.
2. About military strategy buildings
A new military strategy building has been added to the sandbox map of the S2 season. To build a military strategy building, you need to occupy the foundation of the military strategy building, and its construction requires 100 fine iron and 50,000 alliance funds. Similar to the nature of the siege camp, the maximum number of military buildings is only one. The durability of 10,000 is relatively easy to be demolished and cannot be upgraded.
If they are not needed for alliance battles, most of the military buildings are slowly built after entering the resource state. The reason is that the pace of S2 is relatively fast, and the fine iron is tight in the early stage, so there is no way to build extra buildings.
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