I can only be invincible because I am afraid of pain. It is a casual and grass-cutting mobile game. The refreshing combat experience gives you the ultimate sense of satisfaction when fighting against many enemies. In order to help novice players get started quickly, PHP editor Zimo compiled this entry-level guide for "I can only be invincible because I'm afraid of pain", which details the gameplay, character selection, lineup matching, etc., so that you can easily become a lawn mowing expert. .
1. Gain.
First of all, when entering the game, you must turn on the gain, which is doubled. One ad lasts 12 hours, and you can watch two in a row for 24 hours after entering the game. Ads can only be replenished if it takes less than 12 hours.
2. Linkage.
Be sure to adjust it to 100% before transferring. After watching the real advertisement 5 times, the linkage entrance will be displayed. The game linkage of "Infinite Resurrection and Strengthening System" is highly not recommended here because it takes an hour or two for the linkage button to appear.
3. Cultivation.
This priority can be ranked behind upgrading. This means that you don’t have to deliberately use the revenue from advertising in the store for point training. As long as the diamonds dropped by normal monsters are used for training, it is enough. Normally, there is a probability of dropping 2 diamonds when defeating monsters, while the boss will definitely drop 10 diamonds. I didn’t calculate it carefully, but I should be able to drop about 20K diamonds in a day. You don’t need to click on the “maximum limit of mobs” because they are all instant kills. "Mobs generation rate per second" and "Monster drop gold coin bonus" can be added simultaneously. The actual benefit of "generation speed" is greater than "gold coin bonus".
4. Soul refining.
I personally understand that the income of each weapon of "sword, gun, bow and staff" is actually similar, but it cannot be 0. If one weapon is missing, the actual attack will be much lower. There are exactly 5 types of weapons, and I chose to add a little of each.
Then let’s talk about the attributes of the five elements. It doesn't matter if you fight the mobs slowly, the point of reincarnation is the boss, because there is a time limit for fighting the boss. So I think the most important attribute in soul refining should be "earth". Next is "wood", which is the skill CD. Again it’s “fire”, which is critical strike. "Water" is the boss's residence time. "Gold" is a basic attack.
To summarize, five weapons must add 1 point in the early stage. The priority of the five elements attributes is earth>wood>fire>water>metal. You don’t need to add water and gold in the early stage.
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