The problem of choosing a submachine gun. In "Seven Days in the World", submachine guns are favored for their continuous fire and ease of use. However, faced with a wide variety of submachine guns, choosing the most powerful weapon has become a big problem. This time, PHP editor Youzi will introduce you in detail to the classification and characteristics of submachine guns in the Seven Days World, and recommend the most suitable submachine gun for you to help you take the lead in the game.
Little White Shark
Five-star recommendation
After each attack 15 times, unstable explosives will be automatically generated.
Increased damage to enemies affected by unstable bombs.
The damage of attacks on weak points is further increased.
Roar! The bear is coming!
Five-star recommendation
When hitting the target, there is a 25% chance of triggering the ejection effect.
When hitting a weak point, the ejection effect coefficient of the hit is increased by 60% (based on the trigger probability of the weapon).
Basic projectile damage is increased by 50%.
When the magazine capacity is lower than 50%, the number of triggers of the ejection effect will be increased by 1.
Icy Rain
Five-star recommendation
When a critical hit occurs, there is a 40% chance of triggering a frost vortex.
After the frost vortex is generated, 15% of the ammunition will be automatically reloaded.
The number of frost vortices increases by 1.
Outer Space
Four-star recommendation
Triggers a power surge with a certain probability.
After defeating the enemy, the trigger coefficient of the surge will be +30% for 8 seconds.
After reloading, the trigger coefficient of the surge will be +40% for 3 seconds.
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