The difficult choice of mage skill combination. In "Shenhuo Continent", the choice of mage skill combination needs to be comprehensively considered based on the genre, scene and personal needs. Different skill sets will affect the mage's performance in terms of control, survival, output and special effects. In order to help everyone solve the problem of mage skill matching, PHP editor Youzi specially provides a detailed guide to mage skill matching in "Shenhuo Continent". This article will analyze the advantages and disadvantages of single target, group attack, life-saving and special effects skills based on different scenarios and needs, and give suggestions for flexible combinations.
If you focus on spawning monsters and upgrading (mainly high-damage group attacks):
Choose range damage skills: such as "Thunder System" (if there are similar skills ) some group damage skills.
Use control skills to assist in gathering monsters: For example, if you have ice-based deceleration skills, such as "Ice Cone" (assumed skill name), use control skills first to slow down and gather monsters.
Paired with high-burst group-damage ultimate moves: such as "Fire Storm" (similar to the name of a large-scale high-damage skill), etc.
PVP scenario (control, survival and output need to be considered comprehensively):
Elemental Messenger genre (assuming it is biased toward auxiliary output):
Damage skills: Choose a main long-range elemental output skill such as "Arcane Missile" (for example, with There is tracking or high hit rate).
Control skills: Paired with a skill that temporarily controls the enemy's actions such as "Elemental Binding" (making the enemy unable to move or attack for a short period of time).
Survival skills: a defensive skill such as "Magic Shield" (absorbing a certain amount of damage) or a teleportation skill "Space Transfer" (to distance yourself from the enemy).
Auxiliary skills: If there are skills that can add buffs to yourself (such as increasing movement speed, casting speed, damage bonus, etc.).
Ice Mage School (focusing on control and damage):
Core control skills: such as "Frost Nova" (instantly freezing surrounding enemies).
Damage skill: "Dark Ice Blade" (a continuous damage skill that combines darkness and ice).
Restricted skill: "Ice Wall" (blocking the enemy's path).
Counter skills: If you have skills to relieve yourself from being controlled or in a negative state, bring it with you.
Arcane fanatic genre (assuming high output with certain abnormal status):
Multiple abnormal status skills: such as "Chaos Spell" (making the enemy's attacks confused), "Mana Burning" (making the enemy lose mana and suffer damage at the same time) ).
High burst skill: "Secret Impact" (high damage output in a short period of time).
Displacement skills: "Flash" (key skills to avoid enemies and adjust position).
Comprehensive universal combination (has certain adaptability no matter what scene):
A single-target skill with basic damage, such as "Fireball".
A group attack skill with medium cooldown time, like "Fire Rain".
A life-saving skill such as "Spell Protection" (which greatly increases one's own defense resistance in a short period of time).
A skill that can be connected with other skills to create a combination effect (for example, some skills can make the enemy vulnerable to damage, and then be connected with damaging skills).
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