In "Adventure Squad", Zero, as an output-type mechanical character, not only has a broad strike surface and high buff effects, but also has the ability to increase critical hit rate and assist teammates. In order to realize the full potential of Zero, it is crucial to choose the right imprint. PHP editor Xiaoxin wholeheartedly recommends it, let’s explore the way to choose the mark of No. 0 together!
[Rose Mark], [Pulse Mark], [Bone Mark] are simple damage-increasing marks, so there won’t be much explanation here. Highly recommended to bring.
[Inspiring Mark] Cooperate with your teammate Mousse and carry [Double Constellation Mark], which can basically trigger four layers of inspiring effects stably, and increase skill damage by 80%.
The [Soul Sword Mark] is simply because the amount of [Damage mk3] is not enough. For characters with pursuit, there is not much difference between [Soul Sword Mark] and [Damage mk3].
As Zero is a pure direct damage character, the existence of a damage reduction shield is a headache. However, she is a group and has pursuit, which is a perfect fit for [Return to True Mark].
Here are the imprint recommendations for everyone:
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