As the S36 season of Honor of Kings approaches, a series of exciting changes and adjustments will soon be introduced to players. In addition to the highly anticipated addition of the new hero Son of Yuanliu, many existing heroes will also undergo balance and attribute adjustments. In order to let everyone understand these adjustments in advance and formulate corresponding strategies, PHP editor Baicao has specially compiled a summary of the hero adjustments for this S36 season. This article will introduce each change in detail, including the increase or decrease of hero attributes, optimization of skills, and improvement of mechanisms.
1. Cao Cao
Basic attribute adjustment:
Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)
Base life: 3467 (+286.2*hero level)→3502 (+286.2*hero level)
Physical attack: 184 (+12.1*hero level) → 180 (+12.3*hero level)
Physical defense: 140 (+18*hero level) → 150 (+18*hero level)
Spell defense: 50 (+8.5*hero level) → 75 (+7.5*hero level)
Skill effect adjustment:
Passive: Effect adjustment: Remove the 25% restriction on the damage caused by the end of the sword energy.
Passive: Strong Pu drop rules: The first layer will drop in 5 seconds, and subsequent layers will drop in 1 layer every 2 seconds → The first layer will drop in 5 seconds, and subsequent layers will drop in 1 layer every 4 seconds
Skill 1: Wait for cooldown after release: 5 seconds → 3.5 seconds
1st skill: Each time it is released, the cooldown will be returned: 30% → 35%
2. Bodhidharma
Basic attribute adjustment:
Attack speed: 0% (+3%*hero level) → 5% (+2%*hero level)
Base life: 3400 (+280.5*hero level)→3456 (+279.5*hero level)
Physical attack: 171 (+12*hero level) → 174 (+12.2*hero level)
Physical defense: 95 (+22.9*hero level)→150 (+18.5*hero level)
Spell defense: 50 (+8.5*hero level) 75 (+7*hero level)
Skill effect adjustment:
Second skill: Basic damage: 60(+12/Lv)→65(+13/LV)
3. Pangu
Basic attribute adjustment:
Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)
Base life: 3386 (+275.6*hero level)→3437 (+273.3*hero level)
Physical attack: 171 (+11.5*hero level) → 173 (+11.8*hero level)
Physical defense: 84 (+22.2*hero level) → 150 (+18.3*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+7.5*hero level)
Skill effect adjustment:
Skill 1: Increase attack speed: 10% (+10%/LV) → 25% (+5%/LV)
4. Old Master
Basic attribute adjustment:
Movement speed:390→385
Attack speed: 0% (+3%*hero level) → 5% (+2%*hero level)
Base life: 3370 (+250.4*hero level) 3432 (+253.9*hero level)
Physical attack: 174 (+11.7*hero level) → 176 (+12*hero level)
Physical defense: 100 (+22.1*hero level) → 150 (+18.5*hero level)
Spell defense: 50 (+8.5*hero level) 75 (+7.5*hero level)
Skill effect adjustment:
Third skill: Basic damage: 400 (+100/L) (+1.2Ad) 400 (+200/LV) (+1.2Ad)
Fifth, Dianwei
Basic attribute adjustment:
Movement speed:390-385
Attack speed: 0% (+3%*hero level) → 5% (+2%*hero level)
Base life: 3434 (+291, 6*hero level) → 3475 (+289*hero level)
Physical attack: 168 (+12.7*hero level) 171 (+12.8*hero level)
Physical defense: 89 (+22.4*hero level) → 150 (+18.5*hero level)
Spell defense: 50 (+8.5*hero level) 75 (+7.5*hero level)
Skill effect adjustment:
Skill 1: New effect: Strengthen basic attack to gain full passive attack distance, and rush towards the target when released.
Third skill: true damage ratio: 3% → 2.5%
Six, Mulan
Removed sub-class: Assassin Basic attributes adjusted:
Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)
Base life: 3231 (+183*hero level) 3321 (+193*hero level)
Physical attack: 155 (+11.6*hero level)→ 161(+11.9*hero level)
Physical defense: 86 (+18.8*hero level)→ 150(+18*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)
Seven, Liu Bei
Basic attribute adjustment:
Basic attack range: 570→600
Attack speed: 0% (+2%*hero level) 5% (+1%*hero level)
Base life: 3225 (+262.5*hero level)→ 3402 (+259.1*hero level)
Physical attack: 163 (+14,3*hero level)→166 (+14.1*hero level)
Physical defense: 113 (+19.2*hero level) → 150 (+18*hero level)
Spell defense: 50 (+8.5*hero level)-75 (+7.5*hero level)
Skill effect adjustment:
Second skill: Cooling time: 10 (-0.6/Lv) 9 (-0.4/Lv)
Eight, Yang Jian
Basic attribute adjustment
Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)
Base life: 3339 (+306*hero level) → 3407 (+301.2*hero level)
Physical attack: 166 (+11.4*hero level) → 170 (+11.7*hero level)
Physical defense: 98 (+23.6*hero level) → 150 (+18.5*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)
Skill effect adjustment:
Skill 1: Cooling time: 6→6 (-0.2/LV)
Third skill: Life recovery: 130 (+65/LV) (+0.33Ad) → 160 (+80/LV) (+0.5 extra Ad) (+5% extra life)
Nine, Li Xin
Basic attribute adjustment:
Movement speed:370→375
Attack speed: 0%(+1%*hero level)→5%(+1%*hero level)
Base life: 3470 (+274.5*hero level)→3512 (+274.4*hero level)
Physical attack: 176 (+13.3*hero level) → 180 (+13.6*hero level)
Physical defense: 106 (+21.4*hero level) → 150 (+18.5*hero level)
Spell defense: 50(+8.5*hero level)→75(+7*hero level)
Ten, Ma Chao
Removed sub-class: Assassin Basic attributes adjusted:
Movement speed:370→375
Attack speed: 0%(+1%*hero level)→5%(+1%*hero level)
Base life: 3307 (+288.8*hero level)→3482 (+286.6*hero level)
Physical attack: 168 (+12.7*hero level)→172 (+12.8*hero level)
Physical defense: 96 (+21.2*hero level) → 150 (+18*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)
Eleven, Charlotte
Basic attribute adjustment:
Movement speed:390→385
Attack speed: 0% (+2%*hero level) → 5% (+1%*hero level)
Base life: 3267 (+254.7*hero level)→3413 (+257.6*hero level)
Physical attack: 150 (+12.1*hero level) → 166 (+12.3*hero level)
Physical defense: 101 (+22.3*hero level)>150 (+18.5*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)
Skill effect adjustment:
Passive: Reduce attack speed: 10%~31%→10%~20%
Passive: Seven-Star Ray Sword: New effect: Stacks are dropped layer by layer.
Skill 1: Cooling time: 8(-0.2/Lv)→8(-0.3/Lv)
Second skill: Cooling time: 6→6 (-0.2/LV)
Twelve, Zhong Wuyan
Basic attribute adjustment:
Base life: 3417 (+275.6*hero level) 3582 (+277.3*hero level)
Physical attack: 175 (+12.8*hero level)→178 (+13*hero level)
Physical defense: 1100 (+22.1*hero level)→ 150(+19*hero level)
Spell defense: 50 (+8.5*hero level) → 75 (+7.4*hero level)
Skill effect adjustment:
Third skill: Increase movement speed: 10% → 10% (+5%/Lv)
Thirteen, Lu Bu
Basic attribute adjustment:
Base life: 3564 (+270*hero level)→3587 (+270.6*hero level)
Physical attack: 181 (+12.4*hero level)→ 182(+12.6*hero level)
Physical defense: 99 (+20.8*hero level)→150 (+18.8*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)
Skill effect adjustment:
Passive: Slash recovery: (+0.5 extra Ad) (+4% lost HP) → 100~200 (+4% extra HP)
Passive: Normal attack recovery: (+0.25 additional Ad) (+1% lost HP)→ 50~100 (+2% extra life)
Second skill: Cooling time: 8→8.5 (-0.2/Lv)
Second skill: New effect: Causes 100 (+20/Lv) (+0.4 extra Ad) physical damage
Second skill: Shield per layer: 175 (+45/Lv) (+1.5 extra Ad) → 300 (+60/Lv) (+10% extra life)
Third skill: Improved double resistance: 150 (+50/LV)→ 150(+75/LV)
Third skill: Life recovery: (+0.5 extra Ad) (+4% lost life) → 100 (+50/Lv) (+4% extra life)
Fourteen, Xiahou Dun
Basic attribute adjustment:
Attack speed: 0% (+2%*hero level) → 0% (+1%*hero level)
Base life: 3428 (+308.6*hero level)→3590 (+305.4*hero level)
Physical attack: 182 (+9.5*hero level) 183 (+10.1*hero level)
Physical defense: 89 (+18.7*hero level)→ 150(+19*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+8.6*hero level)
Skill effect adjustment:
Skill 1: Cooling time: 7→8 (-0.4/Lv)
Skill 1: Skill damage: 240(+50/L)(+1.0Ad)→ 400(+80/Lv)(+1.3 extra Ad)
Fifteen, Xiang Yu
Basic attribute adjustment:
Movement speed:370→375
Attack speed: 0% (+0%*hero level) 0% (+1%*hero level)
Base life: 3247 (+231.7*hero level)→3546 (+241*hero level)
Physical attack: 200 (+9.5*hero level) → 195 (+10.1*hero level)
Physical defense: 103 (+22.3*hero level) 150 (+19*hero level)
Spell defense: 50 (+8.5*hero level) → 75 (+8.6*hero level) Skill effect adjustment:
Remove specialization equipment
Passive: Effect adjustment: Xiang Yu's basic attack will cause additional physical damage to enemy units, triggering once every 5 seconds for each target. After using the first skill, an enhanced vertical slash with a critical hit will be stored. After using the second skill, an enhanced mold slash with recovery will be stored. A maximum of two times in total will be stored. When gaining enhanced basic attack, you will also gain an acceleration of 30% (+6%/v) decay for 2 seconds.
Second skill: Cooling time: 7→8 (-0.3/Lv)
Third skill: New effect: 20% of the damage caused is converted into life recovery
Sixteen, Allen
New sub-class: tank basic attributes adjusted:
Base life: 3345 (+242.5*hero level) 3512 (+247.2*hero level)
Physical attack: 175 (+12.8*hero level)→ 177(+12.9*hero level)
Physical defense: 96 (+20.1*hero level)→ 150(+18.5*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)
Skill effect adjustment:
Normal attack interval: 0.6→0.7
Seventeen, Guan Yu
New sub-class: tank basic attributes adjusted:
Attack speed: 0% (+0.5%*hero level) → 0% (+1%*hero level)
Base life: 3451 (+280.9*hero level)→3547 (+279.9*hero level)
Physical attack: 170 (+12.4*hero level)→ 176(+12.6*hero level)
Physical defense: 1101 (+20.4*hero level)→ 150(+18.7*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)
Eighteen, Arthur
Basic attribute adjustment:
Movement speed:390→385
Base life: 3622 (+316.3*hero level)→3628 (+316.9*hero level)
Physical attack: 164 (+13*hero level) → 175 (+13.2*hero level)
Physical defense: 98 (+21.6*hero level)→ 150(+19.5*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)
Skill effect adjustment:
Skill 1: Skill damage: 180(+25/Lv)(+1.0Ad)→325(+65/Lv)(+1.0 extra Ad)
Skill 1: Cooling time: 10(-1/Lv)→8(-0.6/Lv)
Nineteen, Nezha
New sub-class: tank
Basic attribute adjustment:
Attack speed: 0% (+2%*hero level) → 0% (+1%*hero level)
Base life: 3018 (+226*hero level) 3406 (+235.2*hero level)
Physical attack: 159 (+11.5*hero level)→ 175(+11.8*hero level)
Physical defense: 99 (+22.1*hero level) → 150 (+19*hero level)
Spell defense: 50 (+8.5*hero level) → 75 (+7.4*hero level)
Skill effect adjustment:
Passive: Non-hero unit shield stacking: 14~28 (+0.4% extra life) → 20~40 (+0.5% extra life)
Third skill: Effect adjustment: Level 1 ultimate skill can obtain the full level casting range.
Twenty, 铠
Basic attribute adjustment:
Movement speed:390→385
Base life: 3387 (+283.6*hero level)→3476 (+283.6*hero level)
Physical attack: 176 (+10.9*hero level)→178 (+11.3*hero level)
Physical defense: 107 (+20.1*hero level)→150 (+18.5*hero level)
Spell defense: 50 (+8.5*hero level)→ 75(+7.4*hero level)
Skill effect adjustment:
First skill: Blade damage: 280 (+56/L) (+0.55 additional Ad) → 275 (+55/Lv) (+0.65 additional Ad)
Second skill: Slashing damage: 130 (+26/Lv) (+0.3 extra Ad) → 140 (+28/Lv) (+0.4 extra Ad)
Second skill: Enhanced basic attack extra damage: 130 (+26/Lv) (+0.2 extra Ad) → 110 (+22/Lv) (+0.25 extra Ad)
Twenty-one, Da Siming
Removed sub-class: Assassin
Basic attribute adjustment:
Attack speed: 0% (+2%*hero level) → 5% (+1.5%*hero level)
Base life: 3359 (+233.9*hero level)→3401 (+235.3*hero level)
Physical attack: 176 (+12.1*hero level)→ 177(+12.2*hero level)
Physical defense: 88 (+20.1*hero level) → 150 (+18*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)
Skill effect adjustment:
Passive: Basic attack damage: 0.45Ad→0.5Ad
Three skills: Skill damage: 400 (+200/Lv) (+1.3 extra Ad) → 380 (+190/Lv) (+1.5 extra Ad)
Twenty-two, Zhao Huaizhen
Basic attribute adjustment:
Attack speed: 0% (+0%*hero level) → 5% (+1%*hero level)
Base life: 3457 (+264.8*hero level) 3552 (+266.2*hero level)
Physical attack: 180 (+12.2*hero level) → 180 (+12.4*hero level)
Physical defense: 97 (+20.4*hero level)→>150 (+18*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)
Skill effect adjustment:
Passive: Quan Jin life recovery: 10~80 (+0.1Ad) → 50~100 (+1.25% extra life)
Passive: Elbow Jin life recovery: 20~160 (+0.2Ad)>100~200 (+2.5% extra life)
Second skill: Shield: 200 (+50/LV) (+0.3Ad) ~ 680 (+120/LV) (+0.9Ad) Shield → 280 (+56/LV) (+7% extra life) ~ 840 (+168/LV)(+21% extra life) shield
Twenty-three, Ji Xiaoman
Basic attribute adjustment:
Attack speed: 0%(+1%*hero level)→5%(+1%*hero level)
Base life: 3216 (+240.1*hero level)→3409 (+244.2*hero level)
Physical attack: 168 (+11.7*hero level) 172 (+12*hero level)
Physical defense: 100 (+21*hero level) → 150 (+18*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+7*hero level)
Skill effect adjustment :
Second skill: Life recovery: 50(+50/Lv)(+0.6Ad)→200(+40/Lv)(+5% extra life)
Twenty-four, Zhu Bajie
Basic attribute adjustment:
Movement speed:380→375
Base life: 3290 (+369.1*hero level) 3602 (+351.1*hero level)
Physical attack: 191 (+8.8*hero level) → 191 (+9.5*hero level)
Physical defense: 89 (+16.7*hero level) → 150 (+19.5*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)
Twenty-five, Mengtian
The main profession has been changed to: Tank basic attributes have been adjusted:
Movement speed:370→375
Base life: 3250 (+361*hero level)→3544 (+346*hero level)
Physical attack: 168 (+9*hero level) → 180 (+9.7*hero level)
Physical defense: 115 (+25.4*hero level) → 150 (+20*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)
Skill effect adjustment
Passive: Optimize the charging response speed
Skill three: Effect adjustment: Meng Tian’s soldiers cannot be selected
Twenty-six, Lian Po
Basic attribute adjustment:
Movement speed:370→375
Base life: 3323 (+306.4*hero level)→3602 (+308.4*hero level)
Physical attack: 198 (+7.5*hero level) → 198 (+8.3*hero level)
Physical defense: 94 (+25.6*hero level) 150 (+20.5*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)
Twenty-seven, Bai Qi
Basic attribute adjustment:
Movement speed:370→375
Base life: 3237 (+286.2*hero level)→3570 (+291.2*hero level)
Physical attack: 179 (+7.9*hero level)→181 (+8.7*hero level)
Physical defense: 102 (+23.6*hero level) → 150 (+20.5*hero level)
Spell defense: 50 (+8.5*hero level) 75 (+8.6*hero level)
Skill effect adjustment:
Skill 1: Remove effect: The frequency and probability of counterattacking when wild monsters attack is higher
Skill 1: Basic damage: 100(+80/L)(+0.33Ad)→150(+50/Lv)(+0.4Ad)
Second skill: Cooling time: 14(-1/Lv)→ 12(-0.6/LV)
Second skill: Skill damage: 200 (+30/Lv) (+1.0Ad) 325 (+65/Lv) (+1.2 extra Ad)
Twenty-eight, Cheng Yaojin
Removed sub-class:Warrior
Basic attribute adjustment:
Movement speed:380→375
Attack speed: 0% (+2%*hero level) → 0% (+1%*hero level)
Base life: 3446 (+393.1*hero level)→3640 (+379.6*hero level)
Physical attack: 185 (+9.5*hero level) → 186 (+10.2*hero level)
Physical defense: 107 (+23.1*hero level) 150 (+20.5*hero level)
Spell defense: 50 (+8.5*hero level)→75 (+8*hero level)
Skill effect adjustment:
Skill 1: Skill damage: 120 (+35/Lv) (+0.5Ad) 150 (+30/Lv) (+0.5Ad)
Twenty-nine, crazy iron
New sub-class: tank
Basic attribute adjustment
Attack speed: 0% (+2%*hero level) → 0% (+1%*hero level)
Base life: 3263 (+267.2*hero level) 3508 (+270.2*hero level)
Physical attack: 166 (+12.8*hero level) 175 (+13*hero level)
Physical defense: 95 (+21.4*hero level)→ 150(+19*hero level)
Spell defense: 50 (+8.5*hero level) → 75 (+7.4*hero level)
Skill effect adjustment:
Passive: Life recovery: 70~140→60~120 (+1.5% extra life)
Third skill: Shield: 1000 (+500/Lv) → 900 (+450/Lv) (+18% extra life)
Thirty, Sun Ce
Basic attribute adjustment:
Base life: 3320 (+326.1*hero level) 3504 (+317.2*hero level)
Physical attack: 151 (+10*hero level) → 166 (+10.6*hero level)
Physical defense: 97 (+21.4*hero level) → 150 (+19*hero level)
Spell defense: 50 (+8.5*hero level) → 75 (+7.4*hero level)
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