Command mode encapsulates operations into independent objects, decouples them from objects, and improves code scalability and reusability. In Java frameworks, it is commonly seen in MVC architecture, Servlet filters, transaction management, and message processing. A hands-on example shows how to use Java to implement command mode to control the lights on and off in the living room and kitchen through a remote control.
Application scenarios of command mode in Java framework
Command mode is a design pattern that allows you to encapsulate operations into separate objects. This allows you to decouple operations from the object on which the operation is requested. This is useful for creating scalable and reusable code.
In the Java framework, the command pattern is used in various scenarios, including:
Practical case
The following is a simple example of using Java to implement command mode:
interface Command { void execute(); } class LightOnCommand implements Command { private final Light light; public LightOnCommand(Light light) { this.light = light; } @Override public void execute() { light.turnOn(); } } class LightOffCommand implements Command { private final Light light; public LightOffCommand(Light light) { this.light = light; } @Override public void execute() { light.turnOff(); } } class Light { public void turnOn() { System.out.println("Light turned on."); } public void turnOff() { System.out.println("Light turned off."); } } class RemoteControl { private final Command[] onCommands; private final Command[] offCommands; public RemoteControl() { onCommands = new Command[7]; offCommands = new Command[7]; Command noCommand = new NoCommand(); for (int i = 0; i < 7; i++) { onCommands[i] = noCommand; offCommands[i] = noCommand; } } public void setCommand(int slot, Command onCommand, Command offCommand) { onCommands[slot] = onCommand; offCommands[slot] = offCommand; } public void onButtonWasPressed(int slot) { onCommands[slot].execute(); } public void offButtonWasPressed(int slot) { offCommands[slot].execute(); } private class NoCommand implements Command { @Override public void execute() {} } } public class CommandPatternDemo { public static void main(String[] args) { RemoteControl remoteControl = new RemoteControl(); Light livingRoomLight = new Light(); Light kitchenLight = new Light(); LightOnCommand livingRoomLightOnCommand = new LightOnCommand(livingRoomLight); LightOffCommand livingRoomLightOffCommand = new LightOffCommand(livingRoomLight); LightOnCommand kitchenLightOnCommand = new LightOnCommand(kitchenLight); LightOffCommand kitchenLightOffCommand = new LightOffCommand(kitchenLight); remoteControl.setCommand(0, livingRoomLightOnCommand, livingRoomLightOffCommand); remoteControl.setCommand(1, kitchenLightOnCommand, kitchenLightOffCommand); remoteControl.onButtonWasPressed(0); remoteControl.offButtonWasPressed(0); remoteControl.onButtonWasPressed(1); remoteControl.offButtonWasPressed(1); } }
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