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CSS3 implements a cool lowpoly animation example

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Release: 2017-05-13 13:08:58
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This article mainly introduces CSS3 to achieve any picturelowpolyanimation effect example. This is a combination of lowpoly (low polygon style) effect, mainly using the rotate rotation, translate movement, scale scaling of CSS3 transform attributeThis is a combination of lowpoly (low polygon) achieved by using the animation property of CSS3 Style) effect, mainly using the rotate rotation, translate movement, and scale scaling of the CSS3 transform attribute. The CSS code part is very simple. The only interesting thing is the use of the nth-of-type selector. UI designers don’t have to be deterred here. The CSS part can be reused and the parameters can be changed at will according to your own requirements (all SVG animation codes that cannot be reused are just hooligans). Then, the UI designer can use the AI ​​tools he is familiar with to achieve the following perfectly. The effect is gone.

Step-by-step disassembly:

1. Production of low-polygon style pictures

My original picture is as follows:

I randomly found a background picture from the computer, and then used an artifact Image Triangulator , I have to sigh, this tool is so easy to use, all the designers need to do is to add dots on the picture (for testing, I added vertices very roughly. If you need to get a very brilliant effect, you need to separate the light and dark areas. Edges are finely added).

Then the exported pdf format file can be opened with AI.

2. Image processing

An important operation is required here in AI, "Release Clipping Mask". If this operation is not performed, the generated There will be a large number of path clipping mask tags

<

clipPath><a href="//m.sbmmt.com/wiki/921.html" target="_blank"> in the SVG code as well as the clip-path attribute of polygon. </a> <p style="text-align: center"><img alt="" src="https://img.php.cn/upload/article/000/001/506/25034086c418412e9ccaf407ab9556fd-5.jpg">After releasing the clipping path and selecting the graphic, you can see that the picture is now composed of triangular color blocks. </p> <p>Export the SVG code and you can see the densely packed polygon tags </p><polygon fill="" points=""/> <p>. <code>Image Triangulator generates lowpoly-style images; AI processing, releasing clipping masks

It should be noted here that the PDF generated by this software has an unprocessed base map, and the SVG file There is an tag, so you can add a few more points on the edge, or cut off part of it to prevent hollowing out on the edge.

3. Processing of low-polygon background images generated online

If you only need a background image, it is recommended to use the website qrohlf.com/trianglify-generator/, You can customize the size, color and lattice size, and support generating SVG format. For example:

If the image generated using this

online tool

is not processed, it will have a path tag and a stroke. Attributes need to be processed in AI, select all, and remove all stroke attributes. At this time, the exported SVG file is the corresponding polygon tag . As of this step, our graphics processing part is over, and the rest is the realization of animation effects

4.

CSS3 animation

Let’s first talk about the preliminary idea of ​​animation implementation. I want these generated polygonal fragments to change in rotation, displacement and size. This is also an effect that is easy to achieve with CSS, but what I need is different effects of scattering, different directions of displacement, different distances, and scaling. Different, but I am a JavaScript scumbag who can’t write random functions. Fortunately, CSS3 provides a powerful selector nth-of-type(an+b), using With it, I can give different animation property values ​​to different polygon fragments.

A brief introduction to nth-of-type(an+b), n starts from 0 and adds 1 in sequence, so you will get the a+b, 2a+b, 3a+b ……element.

For example, I want my polygons to be divided into 6 groups, with different animation attributes set for each group. My writing is as follows:

polygon:nth-of-type(6n+1){transform: translate(x , y) scale() rotate();}
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This is the order 6n+1 ( That is, the animation effect of polygons 1,7,13,19...). Similarly, the next group is polygon:nth-of-type(6n+2), that is, the 2nd, 8th, 14th, 20th... Polygons, push backwards one by one until polygon:nth-of-type(6n+6)

Now attach all the codes and comments

Combined with all the codes below:

<html>
<head>
<style>
/*以下为可复用的CSS代码部分*/
.cover{
position: absolute;
width: 800px;   
height: 445px;  
top: 20%;
left: 20%;
z-index: 2;
}
/*cover和svg的宽高位置都重合,唯一不同的是z-index属性*/
svg {
position: absolute;
width: 800px;   
height: 445px;      
top: 20%;
left: 20%;
overflow: visible;
z-index: 1;
}
polygon{
transition:all 1s ease;
transform-origin: 50% 50%;           
}
/*以下为设定的6组动画效果*/
.cover:hover + svg #lowpoly polygon:nth-of-type(6n+1){
transform: translate(-400% , -400%) scale(1.5) rotate(100deg);
opacity: .3
}
.cover:hover + svg #lowpoly polygon:nth-of-type(6n+2){
transform: translate(800% , -400%) scale(1.1) rotate(200deg);
opacity: .4;
}
.cover:hover + svg #lowpoly polygon:nth-of-type(6n+3){
transform: translate(-800% , 400%) scale(1.2) rotate(200deg);
opacity: .3;
}
.cover:hover + svg #lowpoly polygon:nth-of-type(6n+4){
transform: translate(-400% , 800%) scale(1.4) rotate(200deg);
opacity: .4
}
.cover:hover + svg #lowpoly polygon:nth-of-type(6n+5){
transform: translate(400% , 400%) scale(1.3) rotate(100deg);
opacity: .3
}
.cover:hover + svg #lowpoly polygon:nth-of-type(6n+6){
transform: translate(800% , 400%) scale(1.2) rotate(200deg);
opacity: .3
}
</style></head>
<body><p class="cover"></p><!--定义的触发区域-->
<svg>
<g id="lowpoly">
……此处为若干<polygon>标签 即需要自行替换的部分
</g>
</svg></body></html>
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Since SVG breaks into full screen after executing the animation effect, if our animation is to be set to break when the mouse moves in and restore when the mouse moves out, an area is needed to trigger the action. This is how we define cover. meaning, and the hierarchical attributes are higher than the SVG attributes.

Regarding the triggering of animation effects, I use :hover when the mouse passes. If you need other triggers events, you can ask for help from the front-end siege lion.

The overflow attribute of svg must be defined as visible to ensure that the part beyond the svg size is visible after the animation effect.

Regarding the setting of polygon animation attributes, this transition: all 1s ease means that all animation times are 1s and the easing effect is. transform-origin: 50% 50% defines the origin of the transformation as the center of each element.

Regarding 6 different sets of animation effects, I set the displacement translate, scaling scale, selection rotate and transparency opacity changes.

For the displacement of the X-axis and Y-axis, it is recommended to define a range yourself. The larger the value, the higher the diffusion. For example, my X and Y directions are both -800%~800%. In addition, regarding the angle of rotation, rotate(), in order to comply with the laws of physics, the farther the offset path is, the greater the angle of rotation, and vice versa.

If you want to set more different effects, you only need to change the coefficient a of n in nth-of-type (an+b).

If you are too lazy to modify and try, when the UI designer applies this template, he only needs to replace the tag that he made (or automatically generated)

Summary of knowledge points

1. About the production of low polygon lowpoly style pictures (focus on making arbitrary graphics for yourself)

2.CSS3 selector nth-of- The use of type (an+b)

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