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获得当前物件下的所有子物体
龍__遇见彩虹的博客
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using UnityEngine; using System.Collections; /* *获得当前物件下的所有子物体 */ public class PlayerCC : MonoBehaviour { public static Transform[] gb; private void Awake() { gb = new Transform[transform.childCount]; for(int i=0; i
     
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